![]() Fixed an issue where towns would sometimes change control, despite not entering or formally gaining control of the town, after being attacked by a unit that moved first before attacking (Chernobyl). Fixed an AI turn sub diving error that did not properly hide player control subs from the AI after a dive (Mithrilotter). Fixed a rare pathfinding error that led to an in game freeze (Von Hugo). Fixed an AI Transport error that would have AI transports at less than 50% strength possibly embark and then immediately return to port (Lothos). Fixed a CTD that may occur when using either the sleep, upgrade or reinforce tool and then clicking the prev/next unit buttons (Surt). Fixed a Special Forces amphibious embarkation issue that now has SF focus on available ports and adjacent hexes next to ports before other available embarkation hexes (kjgokc2007, petedalby). Fixed an automatic preparation for war error that would lead to a CTD under rare circumstances (Yvan1326). Fixed an error where disabled resource upgrades were still able to upgrade (Lothos). Fixed an error that would incorrectly reveal silent subs during any type of replay under FoW if they have not yet been spotted (OldCrowBalthazor). Fixed an AI sub raiding error that had subs navigate towards active enemy convoy lines where they are not yet belligerent with the recipient nation (Lothos). Fixed a controlled movement error that would lead to a CTD when attempting to move over top of a sub that is hidden under a fully visible sea hex (Mithrilotter). ![]() Fixed a Research Costs Refund error for games that have RESEARCH disabled (Beriand). Fixed a rare PBEM++ crash error (DethMorgaw). Fixed a sub unit error that allowed you to regain full AP when setting the mode to Hunt after an attack (Spitfireca). Fixed a sub unit error that allowed you to regain full AP when setting the mode to Hunt after a swap (Soulcollector). Fixed a National Morale bars drawing error when new Majors are created via a SURRENDER event (Lothos). Fixed an issue where subs that dove after an air unit attack did not always remain hidden (Mithrilotter). ![]() Fixed an error that did not have AI controlled Minors properly upgrade when they could (Elessar2). Fixed a FREE UNIT error that led to unattackable units if they formed on surrendered and occupied territory and assigned to a Major that was not yet fully mobilized and belligerent (klschult). ![]() Fixed an issue with HQ attachments and the associated HQ ratings and experiences that could be lost under rare circumstances (Chernobyl). A new update is available for Strategic Command WWII: War in Europe. ![]()
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