![]() r/Games: A place for informative and interesting gaming content and discussions. r/gamedevclassifieds: A game development classified section to help you find talent, or to help the talent find you. r/indiegaming: The place for all news and developments in the Indie gaming community. r/themakingofgames: For all 'behind the scenes' content of your favorite games. r/devblogs: The latest blog posts from your favorite game development bloggers. r/GameSociety: reddit's "book club" for games. r/ludology: For the serious discussion and analysis of games played on a computer, board, field or any other interactive media. r/tabletopgamedesign: All things related to designing tabletop RPGs, wargames, board, and card games. r/gamedev: All things related to game development, programming, math, art, music, collaboration. If your post isn't related to game rule crafting, consider posting in one of the following subreddits: Please report any submissions or comments violating these rules using the report button. I found this forum talking about ArtRage 5 and how it’s unique for game design but I also watched this video about openCanvas 7 and it looks much better than what I currently use. Show-off posts are only allowed as game design case studies (Tell us how/ why you developed an interesting game design concept in your game)ģ) DO NOT link to an article or video without providing a short summary. In this video I will offer some great creative tips on overcoming art block while demonstrating again why ArtRage 6 Studio Pro is so cool. openCanvas 7 is their latest but to upgrade to ArtRage 6, I still have to pay but I get 50 off. Equipped with analog-like brush strokes and functional yet user-friendly interface, openCanvas has the higher basic performance and the unique 'Event' function that enables to record. All submissions must be related to Game Design.Ģ) DO NOT post self-promotion, job posts, sales, surveys, polls, low-effort posts, memes, jokes, etc. openCanvas is a painting software dedicated to Windows Operating System, that is suitable to beginners to advanced users. "how do I fix this problem in Unity?" or "how do I get a job in the game industry?" Try /r/gamedev instead. Posting rulesġ) DO NOT post about general Game Development, e.g. If you're new to /r/GameDesign, please read the GameDesign wiki for useful resources and an FAQ. Game Designers of all experience levels are welcome! ![]() Posts about visual art, sound design and level design are only allowed if they are also related to game design. ![]() Posts about programming, making assets, picking engines etc… will be removed and should go in /r/gamedev instead. This is NOT a place for discussing how games are produced. If you're confused about what game designers do, "The Door Problem" by Liz England is a short article worth reading. It's about the theory and crafting of mechanics and rulesets. Game Design is a subset of Game Development that concerns itself with WHY games are made the way they are. ![]()
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![]() ![]() (in English only)įREE-TO-PLAYFREE version grants you access to the basic riflemen (infantry and paratrooper), reserve SMG (infantry and paratrooper), light tanks (Panzer II C, Panzer III F, R35, H39, Vickers, A-13), light AA guns (Flak30, Hotchkiss 25mm), light AT guns (Pak36, FR/US 25mm, 2 Pounder), trucks, haulers and ships. If you experience ANY technical or billing ISSUE, please always SUBMIT A SUPPORT TICKET. You can train yourself by watching our interactive tutorial videos World War II Online runs 24/7 but you will experience its largest player-led operations during U.S. ![]() Please study our latest GAME MANUAL and try to join a squad before writing an evaluation. We are a 100% player-funded indie project: you can play for free with basic infantries and equipment, but a subscription will unlock more units and will allow us to release more- and faster upgrades! ( click to see our current roadmap) You will be able to upgrade your account any time to unlock more units and features.After the trial, you will be automatically converted to a perpetual Free Play account.Instantly get a premium 15-days trial to try out everything WWII Online has to offer.Sign up and get access to our unique server, where our two communities (WWIIONLINE.COM and STEAM) are playing together!.We already have a track record of involving the community in decisions regarding game play and vehicle sets, and we intend for this to continue as we release on Steam.” Everyone on our development team, from the top to the bottom of our organization, is both involved with and a part of the community. This fact has led our team to highly value communication and transparency between the development team and the community. The current development team is made up almost exclusively of people who started out as community members and players. “The WWII Online community has always been a large part of the game. How are you planning on involving the Community in your development process? “Our Starter and Subscription payment plans are planned to be the same throughout Early Access.” Will the game be priced differently during and after Early Access? The development team is actively engaging the community to help set priorities and solicit suggestions for new content and tweaks to game play.” ![]() The game is also actively being developed and updates are being prepared that will add more playable content for users as well as bug fixes when they are necessary. “Currently the game is stable and playable. What is the current state of the Early Access version? “We have laid out an ambitious roadmap for development that includes additional weapons, infantry characters, vehicles, integrated voice communication, and an expansion on how many users can be online in the game world at one time.” How is the full version planned to differ from the Early Access version? “We anticipate that we will be in Early Access for as long as we need to make changes and improvements to game play and infrastructure for a proper full release.” Our development team has been committed to very transparent communication throughout the development process and are excited to solicit feedback from not only our team members and veteran players, but also the Steam Community to help create a unique and immersive combined arms experience for all of our players!”Īpproximately how long will this game be in Early Access? As we approach a release on Steam, Early Access will allow us to be able to introduce the Steam Community to our game and allow us to solicit important feedback from this new group of players before a full release. “WWII Online has a long history of development and over the years, the game has changed and progressed with the help of our community. ![]() ![]() ![]() shown in native aspect ratio), cuz my LCD monitor doesn't seem to respect any sync settings and behaves just like emulator. I've fixed some bugs and it works now (Forgot, that I had implemented sync disable for safety purposes and hadn't corrected register tables), but I'm still not sure about 160 horizontal mode (Is it even possible? May be "dot clock div 2" doesn't even work in 256 color mode?) and 350/400 vertical mode (both aren't stretched, i.e. I've tried both variants and none of them works. To make screens image to look more correct and less blurry, you need to set output monitor resolution as multiple of original games resolution. Some sources say that 01=400 and 10=350 (DOSBox sources and register dump), but some sources say opposite. 2) There is contradictory information in Internet about MOR vertical sync values. $80 means $20 or $40 (5 least significant bits are used, so $30 would be $90), but $20 is too small and $40 is too big. I have just two doubtful things: 1) 160 mode retrace end value doesn't seem to be right. I have modern Radeon card, so may be it just doesn't support anything beyond standard BIOS modes? I've debugged my program and dumped register values look good. monitor just goes to no signal mode and then shuts down. Because my program works perfectly on DOSBox emulator, but when I try to run it from FreeDOS flash drive, it works correctly for standard BIOS modes, but just doesn't show any signs of life for VGA X. 320/360 resolutions work perfectly, but 640/720 refuse to work, while switching to them via BIOS works as intended.ĭoes anybody have access to real VGA hardware? I mean REAL. Then, I could set SLOBS to display the game. I ALT ENTER to get the game back to full screen, but Id love to be able to keep the game in a window so I can more easily navigate between elements on my desktop. No matter, if I use 1 or 9 value for this register, result is still the same. I use ALT TAB to let the mouse explore my screen space across monitors, which is great, but then the game is in this really tiny window. And according to this article, it's controlled by Dot Clock Rate bit. as in case of vertical resolution, being controlled by Maximum Scan Line register (and this one actually works perfectly for me), 2x/1x mode should be controlled by some register too. It's horizontal resolution, that is wrong.Īccording to this article CRT registers should have the same data for both 320 and 640 modes. vertical resolution is actually correct 480 one. I currently have problems with making screenshot of a problem, but what I see - is 320x240 picture, taking whole 640x480 screen, when every 2nd line is blank, instead of taking just 1/4 of it. No matter, what I do, DOSBox refuses to switch from half-width resolution like 320/360 to full-width resolution like 640/720. I'm playing with VGA X Mode now and I have a problem. Dunno, if somebody can help me with this problem, as it's very specific one. ![]() ![]() the Blue Shields) on the way, as I believe this is necessary to open the doors. When you reach the compound shown below, wrap around to the left and ascend the stairs, then peel off to the right and through the archway to activate the Side Objective.Īfter accepting the side objective, head to the blue marker through the courtyards. ![]() ![]() When you enter the first locked gate, approach it to change the objective marker to the position of the keys and activate Sam’s banter.Don’t worry about killing enemies you should mostly sprint past them, but you can blast something in front of you with a short burst from the Grenade Launcher – note that there’s no self-damage to the Tourist Difficulty!.Sprint towards each successive main yellow objective marker.It’s expected to take about 5 minutes to hit the side objective if you run all the way – the main threats are getting lost in the mayhem, as well as your frame rate! If you’re struggling for whatever cause, you should be able to safely drop the enemy multiplier by a few points and unlock the achievement. On the Choose Difficulty screen, press F2 to go to the Custom menu.New Game > Serious Sam 4 > Morituri Te Salutant.We can also have infinite ammunition to make it a little easier. The Setupįor this run, we will start a new game on the 6th Map of Morituri Te Salutant on Tourist Difficulty and customize the enemy multiplier to x11 to ensure maximum carnage. To make thing easier, you can try the steps below. Eliminating more than 100 enemies at once is a bit difficult in the game. To get the Atomic Wedgie achievement, players must use the mininuke to eliminate 100 enemies at once. ![]() Serious Sam 4 Atomic Wedgie Achievement Guide This guide is based on the personal experience of the author. If you’re one of the players having a hard time getting the Atomic Wedgie achievement, this guide is for you.īefore we start, please note that this is not the only way to obtain this achievement. This guide will be covering the steps on how you can easily obtain the achievement called Atomic Wedgie in Serious Sam 4. ![]() ![]() Herman Ostrow School of Dentistry of USC 8.Dornsife College of Letters, Arts and Sciences 63.Annenberg School for Communication and Journalism 19.Grants Administration & Sponsored Programs 8.Facilities Management and Construction 20.Academic Advising and Career Counseling 5.Resource Employee Gould School of Law Los Angeles, California REQ20133873 Posted Date:.IT Network Engineer Manager - Information Sciences Institute Viterbi School of Engineering Los Angeles, California REQ20134665 Posted Date:.Public Safety Officer I (Lateral Officers and Academy Graduates) Administrative Operations Los Angeles, California REQ20091213 Posted Date:.Community Service Officer Administrative Operations Los Angeles, California REQ20120842 Posted Date:.Sergeant Administrative Operations Los Angeles, California REQ20133448 Posted Date:.Administrative Assistant II Dornsife College of Letters, Arts and Sciences Los Angeles, California REQ20134306 Posted Date:.Legal Assistant, Post-Conviction Justice Project Gould School of Law Los Angeles, California REQ20134530 Posted Date:.Research Lab Technician I Herman Ostrow School of Dentistry of USC Los Angeles, California REQ20134247 Posted Date:.RN Case Manager - Case Management - Full Time 8 Hour Days (Non-Exempt) (Union) Keck Medicine of USC Hospital Los Angeles, California REQ20133283 Posted Date:.Adjunct Instructor of Quality of Care Sol Price School of Public Policy Faculty Los Angeles, California REQ20134673 Posted Date:.Employee Engagement Specialist Human Resources Los Angeles, California REQ20132502 Posted Date:.Pharmacist Clinical - Pharmacy - Per Diem 12 Hour Rotating Shifts (Non-Exempt) (Non-Union) Keck Medicine of USC Hospital Los Angeles, California REQ20132088 Posted Date:.Scheduling Coordinator - OR Scheduling - Full Time 8 Hour Days (Non-Exempt) (Non-Union) Keck Medicine of USC Hospital Los Angeles, California REQ20134105 Posted Date:.Environmental Services Worker - EVS - Full Time 8 Hour Evenings (Non-Exempt) (Union) Keck Medicine of USC Hospital Los Angeles, California REQ20134533 Posted Date:.Clinical Assistant Professor of Pediatrics (Clinician Educator)-CHLA Keck School of Medicine Faculty Los Angeles, California REQ20131349 Posted Date:.Must be available to work flexible schedules that include weekends and holidays.Must load/unload supplies and maintain an inventory of supplies.This position will be responsible for performing dining car service and side work as directed by the Lead Service Attendant by providing a quality dining car experience for passengers in a safe, efficient and professional manner. ![]() Will be responsible for assisting passengers who are boarding/detraining, including assistance with baggage. ![]() Must be willing to give special assistance to elderly and disabled passengers who are boarding and detraining. Sleeping Car Attendants will be required to offer passengers all first-class amenities, make beds, change linen and keep the restroom and shower area clean and sanitary for the duration of the trip. Coach Attendants will be required to keep assigned coaches clean for the duration of the trip, including maintenance of all restrooms. The Train Attendant can work either coach or sleeping cars. ![]() SUMMARY OF DUTIES: This position is responsible for ensuring a safe, comfortable and pleasant journey to our coach and sleeping car passengers. ![]() ![]() This will let you zero in on one specific color. If you're frustrated because the app won't stop following your mouse when you want to lock onto a single color, all you need to do is press Cmd + X. You can quickly master this tool just by learning a couple of shortcuts. Clicking the View option on the top of your screen and mousing over Display Values gives you the option to switch between hexadecimals and percentages. ![]() ![]() It gives you various value display options such as P3, sRGB, Adobe RGB, and L*a*b*.ĭigital Color Meter doesn't only display RGB values. Drag the Aperture size slider to change how large of an area this selects. When you open the app, a tiny window will appear that presents an image of the area your mouse is hovering over, along with the corresponding RGB color code. You'll find that it offers a simple solution to your color-picking problem. You can easily access the built-in Digital Color Meter through the Utilities folder on your Mac, or by searching with Spotlight (press Cmd + Space). app, which I need to put on the USB drive, I get the message: 'This version of OS X 10.11 cannot be installed on this Computer'.Īt this point I'm stuck.Let's start with the basics. I downloaded the InstallOS.pkg on my MacBookAir (M1, 2020)īut when trying to install the. I had a feeling this might not be temporary, so I decided to make a bootable USB drive instead Upon which I get the message: 'This item is temporarily unavailable. The latest version of Mac OS X, El Capitan is up and running at Blue Cat Audio. Support for OS X 10.11 (El Capitan) has been added with EuControl 3.3.2 and S6 v2.1. It is known that Sibelius will crash when closing a score on El Capitan. When I select 'Re-install OS X' I get to choose a disk on which to install it. OS X 10.11 (El Capitan) is not supported at this time. > Which contains the Macintosh HD -> I wiped this and called it Macintosh HD and set the structure to OS X extended (journaled) Upon restarting I get the following options (I'm translating this from Dutch, so it might not be exactly what you'd expect in the English version): I decided to wipe it and reinstall it with El Capitan, but seem to have got stuck. Thanks!Ĭannot re-install El Capitan on iMac Late 2009 I've decided to give my old iMac Late 2009 to my dad. ![]() "El Capitan (or something to that effect) cannot be run on this computer"Ĭan you make a bootable USB install disc of an older os on a newer machine? Any help here would be greatly appreciated. When I try to run the package I get the message. I then tried to create a bootable USB install disc for El Capitan on my MacBook Pro (Catalina or Mojave) I can't remember if I upgraded or not and don't have access to the laptop right now to check. "OSX could not be installed on your computer. I gave up on Snow Leopard and decided to install El Capitan online, but got the error. I tried resetting the date/time back in terminal a few times, but still got the same error. "The installer could not copy the necessary support files". When I tried to re-install Snow Leopard I get the error message. I didn't know macOS recovery was a thing and erased the hard drive from the DU on the Snow Leopard disc. I have an early 2009 imac and wanted to do a clean re-install of Snow Leopard from the disc that shipped with the my mac. ![]() |